Game Critics: Sense: A Cyberpunk Ghost Story Review

Hey everyone, here is another review I recently did for Game Critics! It is a Nintendo Switch game that I had a love/hate relationship with. Below is a quick excerpt from the review, and also a link to go and read the full thing.

Putting the unused futuristic setting aside, a big issue I had with Sense is the backtracking. I was constantly coming across items I knew were vital (they’re highlighted in purple) but Mei isn’t be able to grab them until they’re needed. It was common to hit a puzzle on floor 4, have to go all the way back down to floor 1 to grab an item, then to go to floor 3 for something else, and then go back to floor 1 to complete the task. It’s utterly tedious and only made worse by multiple loads on each floor and before each room. The quality of these puzzles is also lacking — mostly just find a key or find an item — and they never amounted to much of substance.

Game Critics: Sense: A Cyberpunk Ghost Story Review

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